Alright, everyone, gather 'round! So, here we are in 2026, and it looks like the entire gaming world decided to take a summer vacation on Arrakis. No, seriously, the player numbers for Dune: Awakening are absolutely wild—way higher than anyone, even the Spacing Guild, could have predicted. We're all diving into this massive MMO set in a reality where the Fremen just... poof, vanished, and the whole messiah thing never happened. Instead, the planet is a giant, sun-blasted sandbox of constant warfare between every faction you can imagine. The core loop? Survive, build your base, try not to get eaten by a sandworm or have your precious water stolen. But lately, the community's biggest gripe isn't the worms or the heat... it's something flying overhead.

The Sky's the Limit... For Griefing?
So, here's the deal. The game has these vehicles called ornithopters. You know, the flying machines from the movies? Well, in Dune: Awakening, they seem to be built by the same people who make Nokia phones—indestructible. And players, being the creative geniuses they are, have discovered a slightly unfair tactic. Forget fancy laser cannons or aerial maneuvers. The new meta is the "Ol' Ornithopter Smash."
The strategy is brutally simple, and honestly, a bit goofy to watch:
-
Acquire an ornithopter.
-
Locate an enemy player on the ground.
-
Fly directly above them.
-
Crash your multi-ton aircraft onto their head.
-
Repeat until they are a stain on the sand.
The kicker? The ornithopter takes little to no damage from these repeated, high-impact "landings." It's like using a giant, reusable flyswatter. This has led to a wave of frustration so thick you could cut it with a crysknife.
The Community Speaks (Loudly)
The official subreddit and forums have been flooded with complaints. It's not just about losing—it's about how cheap it feels. One player put it perfectly: "I'm really disappointed to see that you cannot win versus an orni crushing you every time." Can you blame them? You're just trying to harvest some spice or build a wall, and suddenly, shadow, then squish. Game over.
Players argue this "orni-stomping" goes against the spirit of the game's survival and tactical combat. It's one thing if someone pulled off a crazy, suicidal crash and somehow survived—that would be epic! But right now, it's a low-risk, high-reward griefing tool. Whoever has the ornithopter wins. Full stop. It's giving major Harkonnen energy, and not in a fun way.
Here’s a quick breakdown of the community's main pain points:
| The Problem | Why It Sucks |
|---|---|
| Zero Vehicle Damage | Ornithopters are basically invincible battering rams. |
| No Counterplay | Ground players have very few options to fight back effectively. |
| Kills the Vibe | Turns tense survival into a frustrating joke. |
The Cavalry (a.k.a. Funcom) is Coming
Now for the good news! The developers at Funcom aren't sleeping in a sietch somewhere. They've heard the cries of the oppressed ground-pounders. A dev, Joel from Funcom, actually jumped into the Reddit thread and addressed it directly. His response? "Yeah sorry about this. We have people working on fixing the goomba stomping ASAP."
Goomba stomping. I mean, come on, that's the perfect name for it, right? It immediately paints the picture: you're Mario, and a giant metal Goomba is just relentlessly jumping on you.
What Could the Fix Look Like?
Funcom hasn't revealed their exact plans yet, but the community has some pretty solid ideas. The consensus isn't to remove the ability entirely—let's be real, getting crushed by a falling aircraft should hurt. The issue is the lack of consequences for the pilot.
Here are the most popular suggestions floating around:
-
Make Ornithopters Take Damage: This is the big one. If you slam your 'thopter into the ground at high speed, it should take significant, even catastrophic, damage. High risk should accompany that high reward.
-
PvP-Only Damage: Some players suggest the damage model could be stricter specifically when hitting players, making reckless flying in combat a dangerous gamble.
-
Add Ground Countermeasures: Introduce deployable anti-air traps or heavier weaponry that ground units can use to defend their territory.
Honestly, my bet is we'll see a combination of the first two. Pretty soon, those griefers might find their beloved ornithopter blowing up in their faces after one or two reckless stomps. And you know what? That's a beautiful image.
Final Thoughts: The Spice Must Flow (Fairly)
Look, exploits like this happen in every online game, especially in the first few months. What matters is how the devs respond. The fact that Funcom is on it quickly is a great sign. It shows they're listening and want Dune: Awakening to be a balanced, fun experience for everyone—whether you're a master pilot or a humble spice farmer trying to get by.
So, to all my fellow Awakening players out there: hang in there. Your days of being an unsuspecting bug on the Arrakis windshield are numbered. The era of the unpunished orni-stomp is coming to a close. Now, if you'll excuse me, I have a base to build... preferably under a very large, solid rock. See you on the sands!
COMMENTS